Beta Patch Notes 0.3.7

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Beta Patch Notes 0.3.7

Postby rlaplume » Sun Mar 19, 2017 6:11 am

Hey everyone!

Here is the patch notes for 0.3.7 This patch is now LIVE!

This patch we focus on multiplayer issues.


-The Pirate Colony boss will now appear on the radar.


-Cargo Seal (Active) Deals more damage per scrap piece in the ship's cargo.
-Cargo Seal (Active) Now shoots out scrap pieces rather then an asteroid.
-Sunder will only push the targets half as far.
-Having equipment that reduces the cost to towers equip will no longer instantly repair.
-Mass Repair will now fully heal all allies and towers in the game and grant a shield to players.
-Lightspeed ability now has better collision detection.


-Updated the graphics on the colony ship


-Party host will now have to wait for everyone to select ready before starting a game
-The Party UI now only appears when there is actually a party.
-Reach ability will no longer spawn another mechanic ship in the background.
-Only the host now can change the survival settings.
-Players can now start a game when an invited player is still pending.
-Players no longer need to reform the party after every game.

Want to play with other Beta Testers? Join everyone here at

See you all next time!
Ryan LaPlume
Risen Games
Game Designer

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